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| atarigo_rules_calture_examples_c | ||
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English
Below are some examples of capturing stones. In all cases black B can capture white stones (A).
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| atarigo_rules_problems_n | ||
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English
Problems
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| atarigo_rules_problems_c | ||
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English
Try the problems below!
In each case some of the opponents’ stones can be captured with one move. |
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| atarigo_rules_tips_n | ||
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English
Tips
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| atarigo_rules_tips_c | ||
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English
In the following are some tips on playing capture-go.
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| atarigo_rules_tips_liberty_c | ||
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English
A string of stones is in Atari when it has only one liberty left.
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| atarigo_rules_tips_capture_c | ||
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English
A player can capture opponents stones if any of the stones are in atari.
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| atarigo_rules_tips_save_c | ||
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English
If none of the opponent’s stones is in atari, then the player should check if any of his own stones are in atari.
If players stones are in atari, he should try to increase their liberties so that the opponent cannot capture then in his turn. |
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| atarigo_rules_tactics_c | ||
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English
There are more tactical explanations in chapters "connecting stones" and "capturing stones". It is usually good idea to play many capture go games before reading tactical advices.
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The translation has come to an end.
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