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Exit Zen
sgf_result_resign
English
{0,choice,1#Black|2#White} gagne par abandon
sgf_result_forfeit
English
{0,choice,1#Black|2#White} gagne par forfait
sgf_result_time
English
{0,choice,1#Black|2#White} gagne au temps
sgf_result_void
English
Pas de résultat
sgf_result_unknown
English
{0,choice,0#Résultat inconnu|1#Noir gagne|2#Blanc gagne}
sgf_text_time_format
English
%1$s%2$s%3$s
sgf_text_time_format_h
English
%1$dh
sgf_text_time_format_m
English
%1$dmin
sgf_text_time_format_s
English
%1$ds
sgf_text_time_format_ss
English
%1$.2fs
sgf_text_gameinfo_line
English
B:%3$s, N:%4$s, %5$s (%1$dx%2$d)
sgf_text_gameinfo_multiline
English
Blanc : %3$s Noir : %4$s Résultat : %5$s Date : %6$s (%1$dx%2$d)
sgf_text_gameinfo_noplayer_multiline
English
Résultat : %5$s Date : %6$s (%1$dx%2$d)
prefs_group_ui
English ******************************************************************************************************************************************* Preferences
Interface utilisateur
prefs_keep_screen_on
English
Conserver l'écran allumé
prefs_keep_screen_on_condensed
English
Écran allumé
prefs_keep_screen_on_summary
English
Conserver l'écran allumé quand le plateau est visible.
prefs_graphic_board
English
Plateau
prefs_graphic_board_condensed
English
Graphisme
prefs_graphic_board_summary
English
Utiliser la carte graphique